Fortnite Battle Royale is a game developed by Epic Games. They built Battle Royale out of another existing game—now a mode called “Save the World.” It was decided to create a project on the basis of made developments to have time to become a trend.
The story begins with a massive storm approaching the Earth, which wipes out 98% of the planet population. It would seem that the situation is already hopeless. Soon huskies emerge from the cataclysm, not dogs but zombie-like monsters who take over the devastated world.
Amid such an apocalyptic landscape, the main character of the game has to lead the base of the survivors.
Fortnite is nothing more than a multiplayer cooperative survival sandbox. The main process is dynamic, so you will always have something to do. The game world is huge and gives the user many possibilities. To survive, you need to build a lot, and then carefully strengthen everything built. There are plenty of locations in the game; many rivals will try to kill you.
You need to wander around the world, scouring in every segment to find all sorts of resources and useful items that will subsequently help save a life and even kill a sufficiently large number of enemies. The waves of monster attacks will become more difficult to defeat each time, so you need to prepare for the attack during the daytime. Players need to assemble their teams and then distribute responsibilities among themselves.
A mobile Fortnite is absolutely the same game as on PC and consoles, only adapted for the touch screen. Not a cut or stub: here is the same map, the same weapons, the same sounds, and mechanics.
Except that it looks worse: the graphics of the mobile version correspond to the low settings of the game on PC.
Playing on iPhone X feels like the game runs at thirty frames per second. There are no graphics settings in the mobile version.
Anyone who has ever played a shooter on a smartphone knows how inconvenient it is to shoot there. In Fortnite, given the constant need to build something, the “shooting” problem is especially critical.
Luckily, Epic has done everything to make life easier for players.
First, there is a rather “aggressive” auto-aiming. If you aim at the enemy, it will follow the target even if they move.
Secondly, many of the mechanics in Fortnite mobile are automated: for example, the character opens doors and picks up weapons on their own.
Thirdly, a sound indicator is displayed on the screen – when playing without headphones, you can determine in which direction the enemy is going.
In general, Fortnite’s navigation is quite good.
The game is a phenomenon loved by millions of players from all over the world due to its simplicity, fun, and, of course, it is a shareware product. At the same time, Fortnite has become a curse not only for its developers, who are now forced to work hard for 80 hours a week and live without vacations and sick leaves but for the entire industry. Its example has finally shifted the focus of many development companies to the side multiplayer projects, showing that a simple Battle Royale with skins is much more profitable than a high-quality single-player project.
- Addictive plot;
- Graphics made worthy for the mobile version;
- A huge selection of skins.
- It takes a lot of memory;
- The charge runs out quickly.